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Items that do not apply to a specific edition or game system, but are useful across all.

Playing over the Internet using ICQ, OpenRPG, or some other Internet chat-based system is similar but not the same as playing across a GM's screen...

One of the things that makes Dungeon World unique among D&D off-shoots is the inclusion of a core mechanic with partial successes. Instead of a mechanic with only either success or failure, such as rolling 1d20 + skill modifier and matching it against ...
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A compiled listing of Proficiencies from 2nd edition books & handbooks.Fileauthor: Roy Random OS: Document License: Freeware Homepage: Homepage

The most common co-GMing arrangement is for two game masters to sit behind the screen at once to help each other run sessions. There are many benefits to this approach, such as shared planning and preparation, a higher GM-per-player ratio to better serve ...
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- Provide Mid-Combat Descriptive Summaries - Let Players Provide Combat Descriptions For You - Gently Apply Rules To Descriptions - Tactical Initiative-Based Descriptions - Introduction Descriptions - Encourage Character Re-D

Examples from Shadowrun's paranoia-creating techniques and my own.

3D pieces bring your dungeons, buildings, and scenes to life. They help bring the vertical back into the equation. They help the group establish a shared vision of the map and environment. And 3D models bring a new layer of fun and physicality to the tabl ...
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Running an effective and enjoyable campaign requires a lot of organization. Many GMs have volumes of information about the campaign they're running--maps, NPCs, histories, cultures, the list goes on. Unfortunately, all that information can be unwieldy whe ...
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In this article, I outline a simple, powerful technique for 'filling in the gaps' and managing the complex systems of your campaign world. The goals of using this technique are to: - Add detail and depth to your campaign world - Make your campaign world ...
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"I've been thinking for a while about a more formalized method of determining character level for NPC-class characters in a community..."

Basically, A Guide for Every DM to Handle Every Action in Every Game It’s going to happen, eventually. No matter how engaging your descriptions are, eventually one of the players is going to want to do something. A character is going to have to take an ac ...
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Building eventualities from stock pieces in order to keep up with players.

Adventure Record Sheet

This one-page sheet lets you keep track of adventures/sessions including campaign, party, level range, dates of sessions, etc. OS: Document License: Freeware Fileauthor: J L Redfern Filetype: ZIP of Word Document (.doc) file

What's a DM to do when the players prefer evil characters who just want to pillage and burn and aren't interested in the adventure hooks he uses for his scenarios? This installment of Save My Game examines ways to ensure that evil characters have enough m ...
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6 pages. 3 pages for all classes, then one page each for each different class information.Fileauthor: Marie Altobelli (Ladyofdragons) OS: Document License: Document Fileauthor: Marie Altobelli Homepage: Home

Blood River city map

City map, In CC2. OS: Document License: Freeware Fileauthor: Gene Altobelli (Shadow_Wolf) Homepage: Homepage

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Campaign Cartographer 3

Authors, games designers and thousands of gamers have mapped out the worlds of their imagination with Campaign Cartographer 3. CC3 is the fastest and most powerful map-making software in its class. So if you're a busy person who wants the best, this is ...
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Campaign/Module Record Sheet

This form helps you keep track of which adventures/modules were used in your campaign, and where the party ended up at the end of the adventure. OS: Document License: Freeware Fileauthor: Author: J L Redfern Filetype: ZIP of Word Document (.doc) file

An Excel workbook for calculating the cost and time to build a castle based on rules found in DMGR2:The Castle Guide. Sample included. Fileauthor: Grizz OS: Document License: Freeware Filesize: 7.08